Join Community Manager Adam Freeman as he catches up with DICE General Manager, Oskar Gabrielson, and Battlefield 2042 Design Director, Daniel Berlin to recap this incredible first week! Get the Skyjumper Wingsuit HD Battlefield 2042 Wallpaper Battlefield Briefing - Welcome to 2042 - Watch On Youtube With support for 128 players*, Battlefield 2042 brings unprecedented scale on vast environments across the globe. Players will take on several massive experiences, from updated multiplayer modes like Conquest and Breakthrough to the all-new Hazard Zone. Fight to define the future in a world transformed by disorder. For the first time in Battlefield’s history, 128 players can join the all-out war at the same time* – giving you the chance to take part in massive-scale battles where anything can happen. Get an even greater sense of spectacular, large-scale war on seven massive maps where you'll experience ever-changing battle conditions and gameplay challenges. Unleash your co
Hey everyone, I was thinking I would bring up something I discovered about the Battlefield 1 game mechanics that I'm sure all of you know about from the earlier Battlefield games. Battlefield 1 - Scope Glint Gameplay Back in Battlefield 3 it was introduced something that most people call scope glint, it's a gameplay mechanic added to high power scopes. In Battlefield a high power scope is defined as a scope with a zoom greater than 4x. So this mechanic is limited to the Recon Class aka Scout Class that this class now is called in Battlefield 1. The scope glare or glint causes the sniper's scope to be visible from a considerable distance as a bright glare like THE SUN . In Battlefield 4 this also occurs during night time! The glare is brightest when seen from the direct line of fire and is less noticeable at off angles. In Battlefield 4, scope glint is visible to someone within a 10 degrees viewing angle of the sniper. It's hard to say how much more diff